Stay with Julius as he goes outside, and defend each side when prompted. The next three waves come from different sides of the church, and they come in vehicles. You probably won't have to, because if you get close enough, you'll be able to see them appear. Use your radar more than your eyes, and spray-and-pray if you have to. They're fairly weak, though the smoke grenades complicate things. You'll first have to deal with three waves of about four enemies each. A smoke grenade is thrown into the church you and Julius find yourselves at a tense truce for now while the church is stormed in a mission that should feel familiar to fans of the original game. Your character beats the snot out of him, until Julius finally gets through to him that there had to be a reason that Dex wanted both of them in the same place at the same time. it's Julius! He looks pretty much the worse for wear, and wants to talk. Head there, and you'll start the mission proper.Īt the abandoned church. It's marked on your map now, so you'll have no trouble finding it. The mission waypoint is the direct center of the Saint's Row district, just north of the police station. All that's there is a recorded message that directs you to go to the old church where all this began years ago. Hit Start and call up the lying sack of crap. you'll get the file on Julius, along with Dex's phone number! Head inside, and you'll see another mission marker. Now, in the northeast corner of this room is another room that leads to a more executive office, one inhabited by Bradshaw himself. if the conversations we just overheard are true, he betrayed the Saints in an effort to go straight. Julius of course has been missing this whole time. Julius of course was the leader of the Saints, and even canonized your character into the gang, but then betrayed them. In case you didn't play the original Saints Row, Dex wound up being an undercover cop who infiltrated the Saints. Whoa, we overhear three conversations between Dex and Julius. There are, however, three mission markers in here. Open it and enter.Ĭuriously, entering this room doesn't cause any alarms either. You'll come to a door with the words "Authorized Personel Only" (misspelled and everything) near it. (Remember, this is how you got to the surveillance room when you were tracking the General's limo in the Sons missions.) Head up to the third floor, then go to the north side of the building. Head around to the left side of the lobby, and go around to the back of the building to the stairs going up. The cops won't shoot at you at first, provided you don't have a weapon out. Park your car nearby, then head into the building. The Police Station is between the road and the coast on the east side of the hood (just before you cross over into the Athos Bay hood). From there, go south until you're on the long road that runs east-west just above the coast. Head to the Rim Jobs that's in the Harrowgate hood of the Saint's Row district. It's unmarked on your map, but it's large and easy to find if you know where to look. To start this one you need to head to the Stilwater Police Station. I'd recommend holding off until you finish one gang or even until you beat the whole game, but of course it's up to you. The thing is, it's rather difficult without a lot of money for ammo and three followers. This mission is technically available right after you free Johnny. It can only be activated after the following circumstances are complete and I'm sure you want to have every mission under your belt, don't you? Filed under the "extra" category of your cribs' newspaper clippings section is one mission that doesn't have an icon.
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